With the long nights of winter bearing down on us we’re escaping to the warm, sunny open spaces of Utah in this update. The map has been completely renovated, featuring improvements to foliage and road textures, new and improved buildings as well as abandoned mine tunnels for you to race through. On the vehicle side we’ve turned our attention to some of the older vehicles and given them some love. The venerable pickup, the first vehicle to be included in BeamNG.drive, has received a much-needed jbeam and visuals pass along with its colleagues the Van and the Roamer. The AI system has gotten several improvements and adjustments to improve the behaviour and handling of AI controlled vehicles. Our audio team has added new groundmodel effects for mud, metal and wood along with transmission whine for most vehicle models.
Delving even deeper under the hood you will notice we have made extensive changes to our rendering system. The overall appearance of the game has changed for the better as a result of these lighting changes. This is still very much a Work In Progress effort and expect many parts of the game to look different to what you may be used to. Overall we are very happy with the way BeamNG.drive looks as a result of these improvements to our tech and we hope you will be too.
There have also been a lot of improvements to loading times thanks to optimisations in various areas of the game. In addition, our physics engine has received several bug fixes, tweaks and improvements that have resulted in better performance. This is just a high-level summary of what is being released in build 0.18. As usual you can find the whole list of changes below. We hope you enjoy the new and improved features as much as we enjoyed making them.
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Highlights :
- Improved dirt cliff road to be more interesting
- Improved all bridges and tunnels (correct texture pixel density and new materials)
- Added mine shafts to numerous locations
- Updated AI paths for the whole map
- Improved cliff models to have back faces + randomly rotated many in the map to provide more variation
- Modeled interior for tourist center + some exterior elements
- Added more crawling opportunities along the cliff
- Improved AI pathing in tunnels and on bridges
- Added ranger station with parking facility
- Added campground with caravan, tents, BBQ roofs and main office
- Added auto repair building, convenience store and petrol station
- Added car dealer building
- Added new roadsigns
- Added decal roads for dirt paths and damaged asphalt
- Updated reduction mill building
- Updated construction site
- Created new textures for wood, plastic, normal edges, trim metal, trim plastic, concrete and cracks alphas
- Created new decals for asphalt holes and cracks
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BeamNG.Drive
Minimum System Requirements :
- OS: Windows 7 Service Pack 1
- CPU: AMD FX 6300 3.5Ghz / Intel Core i3-6300 3.8Ghz
- RAM: 8 GB RAM
- GPU: Radeon HD 7750 / Nvidia GeForce GTX 550 Ti
- DirectX: Version 11
- Storage: 15 GB available space
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Download Link for the Game :-
Click here to download |
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Password for extraction :-
Watch this video for password
and installation : http://gestyy.com/e0SEmK
👆 👆👆👆👆👆👆👆
(Password Included in this video)
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Ask your doubts in the Comments below👇
Thanks for your support and love!!!!!
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why he dont wanna give me the link for download ? can help i do the true :(
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brroo everytime i open the link it says about blank i have fast connection but wont open
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